AxP:Realism v2.1
Info:
Latest Version: 2.1
Created By: Bastiaan Pot
E-Mail: Aquaflight@hotmail.com
Hey guys! I'm so pleased with the response you have given my
mod. Would you consider subsidizing my work? I would love to spend
more time developing new mods for everyone to enjoy, and some
donations would sure help me justify the time investment that this
work requires. Thanks for considering this and enjoy the mod! Click
the above link if you decide to make a donation. Thanks again!
I want to give special thanks to Daniel for being the very first person to contribute to my project financially.
View Credits
Cheat Codes
Installation
Place RMOD_21.REZ in your custom directory and add the following command
line to AVP2:
-rez custom\RMOD_21.REZ
If you do not have a custom folder then make a folder titled Custom in
our AVP2 directory
To add a command line to AVP2:
1. Click the AVP2 shortcut
2. Click OPTIONS
3. Enter the command line the in the command line box
4. Check the box that says: "Always specify these command-line parameters"
What's new in version 2.1
As you can probably guess by the title, my mod has merged with the AxP mod. This does not
mean my mod will be any different than before, all it means is that our titles have
merged. I will be getting a web site soon and I will make better info file there along with
more detailed readme and help files.
- New Characters
Aliens
1. Facehugger
2. Stealth Runner
3. Acid Spitter
Marines
1. Synthetic
2. Exterminator
Corporates
1. Cyborg
Predators
1. Sniper Predator
2. Elder Predator
- Detailed info for new characters
1. Facehugger
The facehugger was playable with alien life cycles on, but when you
died you became a facehugger again. If you ask me this was very
annoying. Therefore I made the facehugger as a selectable character, and when
you facehug someone and you become a drone let's say, when you die,
you will still respawn as a drone!
2. Stealth Runner
The stealth runner is a very powerful character. Although not the standard combat warrior, he can do some major damage! The rapid attack claws that
comes standard with all of the aliens has been removed and instead he's been
given a very powerful claw/tear swipe. This creature's main advantage however, is the ablility
to be masked in the various vision modes, making him hard to see when using electro or synth vision.
3. Acid Spitter
The acid spitter is a unique alien, being slightly weaker than the
drone and having limited strength it is a deadly weapon. The acid spit
weapon does not have a very long range, however it does extensive
damage to it's victim causing death to him if he's not up to full
health. Note: To use the acid spit, right click, and when the crosshair
turns green, it means the acid is charged and ready to fire. After
firing the alien will switch back to normal claws.
4. Synthetic\Cyborg
The Synthetic is a very powerful weapon to aid the humans. Why?
Because the Synthetic is stronger, faster, and better than a regular
human. He has 125 health points but 175 armor points balancing him out
with a regular human. He has a special vision mode that allows him to
see extra-terrestrials better and emits no aura for the aliens to
see... making him the ultimate tool for the humans. Basically the
synthetic and the cyborg are the same, they just have different models
and weapons.
5. Exterminator
The Exterminator character is an impressive character. For having no
special abilities he rocks. This guy can carry more than
300 armor and when fully loaded can carry a variety of weapons
including the auto-shotgun, pulserifle, minigun, gernade launcher, and
flamethrower.
6. Sniper Predator
The sniper predator is a little bit lighter
than the regular predator, making him an easy target in close combat but having a 36x ZOOM and
Spear Gun compensates his weakness. Clearly this is definatley a sniper for the predators.
7. Elder Predator
Because I put some heavy weapons on the heavy predator, I needed to make a close combat
warrior. The Elder Predator has more armor than the heavy predator, is capable of moving
quicker, but has no ranged weapons. The honorable elder must use his close combat weapons
and skill to defeat his enemies. Armed only with the Naginata (better spear) and wristblades,
this guy is definatly the close combat warrior of choice.
- New Weapons
(Human)
1. Auto Shotgun
(Alien)
1. Acid Spit
2. Stealth Runner's Claws
(Predators)
1. Self Destruct
2. Advanced Shoulder Cannon
3. Energy Flechette
- Detailed info for new weapons
1. Auto shotgun
The auto shotgun does not require pump action like the standard shotgun
giving a whole new punch to this gun.
2. Acid Spit
The acid spit is a unique weapon, because it is the only ranged
weapon for the aliens. If a human is hit by the acid spit it causes
progressive damage, sometimes making the kill AFTER you've hit the enemy!
3. Stealth Runner's Claws
The stealth runner is made for making one swipe, and finishing off it's enemy.
Therefore, I gave it a nice slash attack when used properly, can kill a marine
with one hit!
4. Energy Flechette
The energy flechette has now appeared in avp2! Used by the light and heavy predators,
this is a very versitale weapon, having an accurate primary fire and a spread alternate
fire, the energy flechette is a must have for your predator arsenal.
4. Self Destruct
This new weapon is a last resort for the predator. When the noble warrior is defeated in
combat, he can attempt to take his foe with him by activating his self destruct unit!
- Attrib Mods
(Human)
1. All humans can run a little faster.
(Alien)
1. All aliens run fast enough to catch a running human.
2. All aliens can head bite past 100 health.
3. The Praetorian has been given wall-walk and an enhanced jump (to use
the enhanced jump, press the crouch toggle and jump while running and
holding forward. He then jumps forward more than a regular alien)
4. The tail attack when fully charged does more damage.
(Predators)
1. Predators have been given more energy.
2. The predators are faster now.
3. The shoulder cannon projectile is faster.
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